Boujou Test 6: Matte Paintings

Boujou Test 6: Dynamic Matte Paintings

Used solid layers with footage layers underneath for track mattes on some of the poles, used luma key for the sky replace on 1 of these, ummm… it’s pretty much just hit or miss when you’re doing a fairly long track when you gotta make the objects you’re putting in 2.5d layers and you don’t …

Boujou Test 5: Obstruction in Front of Tank

Boujou Test 5: Tank Behind Obstruction

The external composting tag on the nulls in C4d imported into AE don’t do jack for me as far as parenting masks too so I had to keyframe the car mask. Would’ve been cooler if I shot through a car window so I could try to mimic a little transparency. Again, this was shot at …

Boujou Test 5: Tank Matchmove

Boujou Test 4: Tank Matchmove

Used a higher shutter speed on this one, like a 1/60th. Used planar hinting in scene geometry which helped out immensely again. Did some minor tweaking with the floor plane to match it up with the horizon since everything is flat here. Then got in the 3d view to make sure my dots weren’t tilting. …

Boujou Test 3: 360 Degree Matchmove

Boujou Test 3: 360 Degree Matchmove

Some minor shaking near the end, but not bad as far as tracking goes. Still haven’t learned to render out an alpha pass with shadows so I had to render out a full composite in cinema 4d instead, but I did get shadows this time (no occlusion or blur though). Also found that AE was …

Boujou Test 2: 2D Matchmoving

Boujou Test 2: 2D Matchmoving

2D tracking integration was giving me fits, but I think I got it figured out now. The main issue I was having was not parenting a null object from the tracking data import to the camera. I followed this tutorial: http://www.youtube.com/watch?src_vid=8V_LvlIfVeI&feature=iv&v=1ePowus… and only exported out a few track points although I ended up only using …